The game was originally built by just three people at Imangi Studios, and it has been a very successful game for the company, although they haven't turned into a massive company with a lot of employees, they have a team of just 11 who continue to develop the game and other games. Temple Run was the company's 10th game that they launched, and the three developers created the original game in an apartment over a space of five months.
"Angry Birds" has some company. Created by the husband-and-wife duo Keith Shepherd and Natalia Luckyanova, the one billionth download apparently came between the original "Temple Run" and the sequel "Temple Run 2" when it was released last year. "If you can bring something novel and new to the table, it adds that extra excitement level and that extra component to the virality of it," Shepherd said.
According to the announcement, the milestone '1 billionth download' of the Temple Run franchise came sometime between the 2011-launched original Temple Run and the last-year launched Temple Run 2. Pointing out that the Temple Run players have now run a total of 50 trillion meters, with more than 32 billion games having been played thus far, Shepherd said that the success of the Temple Run franchise has "just been amazing;" and added, referring to the game's play pattern: "If you can bring something novel and new to the table, it adds that extra excitement level and that extra component to the virality of it."
On Wednesday, Imangi Studios revealed that its Temple Run franchise managed to cross the billion download threshold sometime between the release of Temple Run and its sequel, Temple Run 2. The first game in the franchise, created by Keith Shepherd and Natalia Luckyanova, debuted in 2011. Shepherd said the studio may work on Temple Run 3 at some point but they have some other games in the works in the meantime.
Imangi Studios has had a rare hit in Temple Run, whose various versions have now reached more than a billion downloads on mobile devices. We're in the fortunate position of having such a huge success in Temple Run and the stability that brings to our company, but at the same time, we're still grounded in the experience of wanting to be really creative and innovative and prototyping and messing around with what will ultimately become our next great product as well.
How do you follow up on a hit game like Temple Run?. The four games in the Temple Run series have joined the billion-download club, with players spending some combined 216,000 years of playtime on the endless runners since the first game debuted in August 2011. Innovating is easier said than done, of course, especially now that the studio is entering a maturing app ecosystem where the big money-makers have a firm hold on the top of the App Store charts.
Following its 2011 launch, the Temple Run series (which includes the original title and its sequel) joins the ranks of Rovio's uber popular Angry Birds, which surpassed the 1 billion mark more than two years ago. The husband-and-wife team of Shepherd and Natalia Luckyanova run the Raleigh-based Imangi Studios, which also developed Temple Run: Brave, Temple Run: Oz , and Harbor Master.
The mobile hit Temple Run has sprinted toward a major milestone: 1 billion downloads. Creators Imangi Studios announced its franchise, started in 2008 by couple Keith Shepherd and Natalia Luckyanova, hit the 1 billion mark between Temple Run and sequel Temple Run 2. The game spawned a new genre in the game space: the endless runner, where players keep a character running through environments without stopping with simple swipes on the touchscreen.
I don't even want to try and calculate the amount of time I've wasted playing Temple Run , the popular endless runner app by Imangi Studios that spawned a sequel and several knockoff titles, including a couple of officially licensed spinoffs for Disney's Brave and Oz movies. -- running and swinging and jumping and swiping and so forth.
To commemorate the milestone, the indie game studio, founded by Keith Shepherd and Natalia Luckyanova, released some stats on the game franchise since the original was launched in 2011:. 216,018 - number of years players have cumulatively spent playing. 50 trillion - number of meters players have run in the game. In addition to Temple Run and Temple Run 2, Imangi Studios has also partnered with Disney to release two themed versions of the game: Temple Run: Brave and Temple Run: Oz.
Angry Birds isn't the only mobile franchise with 1 billion downloads -- developer Imangi Studios announced today that the Temple Run series has just crossed that threshold as well. Alongside the milestone, Imangi also revealed a number of details about its audience, which helps to illustrate the changing landscape of mobile games. 60 percent of all players are female, for instance, and the game is most popular in China, which accounts for 36 percent of all downloads. The next largest market is the US at 21 percent.
The original Temple Run launched in 2011, and was doing well for Imangi as a paid title. The company then took the game free-to-play, and saw revenues quadruple . Although there are also Disney versions of the game, including Temple Run: Brave and Temple Run: Oz, this 1 billion total does not include these additional games.
Annoying Orange Let's Play Temple Run 2!